Hiển thị các bài đăng có nhãn Coded. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn Coded. Hiển thị tất cả bài đăng

Thứ Tư, 14 tháng 9, 2016

Coded Arms Contagion





GAME NAME

Coded Arms Contagion

LANGUAGE

English

RELEASE DATE

September 18, 2007

GENRE

Shooter, Action, Third-Person

VIDEO GAME

Link Youtube

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Coded Arms 2 thrusts players into a new cybernetic crisis where they must use their hacking abilities and an arsenal of high-powered weaponry to survive. As a lone security agent players will return to A.I.D.A., a virtual reality military training program, to prevent cyber-terrorists from taking control of the program and gaining access to classified military information. The hackers believe that AIDA shouldn't be restricted for only government use. The agent must use his abilities and combat skills to disinfect AIDA from the hacker-introduced virus so he can escape the system. Across a variety of enclosed and open-air levels, players will take on original enemies with an all-new selection of firearms and explosives that lets them counter the terrorist menace with more firepower than ever before. Up to eight players can go head-to-head in the game's new online multiplayer modes.





Coded Soul Uke Tsugareshi Idea





GAME NAME

Coded Soul Uke Tsugareshi Idea

LANGUAGE

JPN

RELEASE DATE

2008-02-06

GENRE

Action, RPG, JPN

VIDEO GAME

Link Youtube

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Coded Soul is an original Action RPG for the PSP. You play as Jay, a soldier who travels to the world of Idea to save his girlfriend, May. The army has been conducting research into Monolith Gate, the door to the world of Idea. That door is controlled by Gale, a young boy who gives Jay a special power as he travels to the other side. And that special power is the ability to control monsters by sucking up their souls. Once you’ve defeated a foe, you can make it into your ally for use during future battles. You can take up to two monsters with you on your treks into Idea, selecting from eventually over 100 beasts.Gameplay in Coded Soul revolves around Jay’s exploration of the randomly generated dungeons of Idea. You’re limited in the amount of time you can spend in the world, with your time limit replenished only by reaching key check points. Along the way, you face off against beasts using an action-oriented battle system. The game also has the Okada staples like a weapon and item synthesis system and a “Karma” system through which you make your monsters learn new skills.